Thanks for sharing your details. An accessibility question came to mind: How do you distinguish the destructive buttons from standard ones for colorblind users?
Very glad you asked! Means you have the right priorities in mind :) Generally the advice is to ensure elements are distinguishable using multiple aspects, not colour alone. In the cases of all our buttons, they'll usually have text or an icon that make the action pretty explicit. 'Delete' or a Trash icon or something. Another thing that helps a little is having the primary buttons be blue instead of green, which differentiates them more for the most common colour blindness type (red/green). We have some people on the team who have this, and it definitely helps when testing, though of course there are plenty of other types too. Hope that helps, thanks for the question!
Thanks for sharing those insights about your process. It was helpful.
You're welcome :) thanks for reading.
Thanks for sharing your details. An accessibility question came to mind: How do you distinguish the destructive buttons from standard ones for colorblind users?
Very glad you asked! Means you have the right priorities in mind :) Generally the advice is to ensure elements are distinguishable using multiple aspects, not colour alone. In the cases of all our buttons, they'll usually have text or an icon that make the action pretty explicit. 'Delete' or a Trash icon or something. Another thing that helps a little is having the primary buttons be blue instead of green, which differentiates them more for the most common colour blindness type (red/green). We have some people on the team who have this, and it definitely helps when testing, though of course there are plenty of other types too. Hope that helps, thanks for the question!